Quiet island game · 2026
Tidal Island.
Shipping
Why it exists
I wanted a place on my phone where a few quiet minutes would be enough. Somewhere familiar, with small things to notice on the next visit.
What I built
- A procedural Unity island with changing daylight, tides, moving water, and wildlife
- Seven letters hidden around the island, with optional hints and a journal for things already found
- Optional breathing and quiet sitting, guided by the shoreline, a soft light, and phone haptics
- Native iPhone builds with remembered preferences, reduced-motion support, and readable letters
Where it stands
Tidal Island is playable on iPhone and is in pre-release testing. It has not been submitted to the App Store. This teaser shows the current game scenery with cinematic camera movement.
What I learned
Calm needs attention to small details. A sound that is too sharp, a menu that moves, or a tap that shifts the camera can change the whole visit.